“Start your career as a video game musician today with our massive cover feature, including pro advice from the composers behind Assassin’s Creed, Tomb Raider, X-COM and more!” Get the October issue here.
Jason was interviewed for Audio Media’s feature article on the ever popular topic of sample libraries. Read the full article here. (Flash required)
“We sat down with film and video game composer Jason Graves this week to discuss his music on the video game “Murdered: Soul Suspect” by Airtight Games and Square Enix. Jason is also known for his work onTomb Raider, the Dead Space series, F.E.A.R. 3 and many more films and games!” Read the full interview.
“Jason is a multitalented composer who’s gifts for melody and memorable thematic work have really brought out the best in games. Creating a musical world that is both compelling and also thematically fascinating, Jason has really gone beyond the call of duty to make his own personal masterpiece for Square Enix’s Murdered: Soul Suspect.” Read the complete interview.
Jason is appearing on ABC National News to chat about what makes music truly scary. The segment is scheduled for 1:15 pm EST on Halloween, October 31 and will include selections from his scores to Tomb Raider and Dead Space. It will also be available online at ABCnews.com.
“Martin O’Donnell, Jesper Kyd and Jason Graves on making music for the biggest games in the world, and what PS4 and Xbox One mean for the industry.” Read the full article.
The composer behind Tomb Raider and Dead Space 3 gets the rapid-fire question treatment in the July issue of Develop magazine.
“Jason Graves stepped into the composer role to score Lara’s Croft’s reboot. Here he discusses the tracks on the album release in detail…” Read the complete commentary.
David Menconi sits down with Jason and sculptor Matt McConnell to chat about all things Tomb Raider and more specifically, The Instrument. Read the complete interview.
“For the final episode before Tomb Raider’s March 5 launch we talk to composer Jason Graves about the past two years working on the music and soundscape of Tomb Raider. The episode closes out with a tease of one of Jason Graves’ favorite audio segments from the game.” Official Crystal Dynamics Podcast.