Jason composed more than ninety minutes of original score for Square Enix’s ghost detective story. Available on all PC and console.
Jason recently sat down with Sam Hughes to discuss all things game music related. Read the complete interview.
“At the dawning of a new era, what better time to look back upon the musical high points across nearly a decade of games. It’s tough to narrow it down to a select few (or twenty), but here goes… Maestro, if you please!” The Soundtrack to a Generation.
“Ever wondered what it takes to score original music for blockbuster video games? Learn from the industry’s most accomplished composers as they share their experiences and discuss the craft of scoring music for some of the biggest franchises in interactive entertainment.” Saturday, March 23rd at 2:30pm. Official PAX website.
“Tomb Raider is being rebooted for a modern audience. Every aspect of the music will be covered from the creative direction, composition, implementation and the technology behind it.” Jason will be speaking with Crystal Dynamics Music Director Alex Wilmer at SXSW in Austin, TX on Saturday, March 9th at 12:30. More details.
What are your plans for launch night? Geoff Keighley is offering up one final peek behind the scenes at Tomb Raider’s development. The Final Hours: A Story of Survival airs Monday, March 4 at 9:35 PM PST/Tuesday, March 5 at 12:35 AM EST on Spike.
“Jason Graves, the award-winning composer of the Dead Space soundtracks, gives Polygon an exclusive look inside his musical laboratory.” Polygon’s Russ Pitts hosts a behind-the-scenes look at Jason’s studio and musical instruments. Read the complete story.
Jason is featured in GameSpy’s Special Feature “Behind The Music: Gaming’s Greatest Composers.”
“We’re going to be highlighting some of Kill Screen’s most interesting content here on Pitchfork on a regular basis, and this week, we have two pieces on the third-person shooter Dead Space.” Read the full article.